Donut | Houdini Project
This was my first full project in Houdini, created during my studies at Salzburg University of Applied Sciences. I modeled the donut procedurally from scratch, used a FLIP simulation for the chocolate coating, and added particles to create the sprinkles.
The scene was fully rendered in Karma, and the project served as a deep dive into procedural modeling, fluid simulation, and rendering workflows — all within Houdini.